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the prism ([personal profile] saturations) wrote2021-12-03 12:26 pm
Entry tags:

Locations

LOCATIONS



CENTRAL NODE

Well, here you are, to start. This area looks like maybe it was once a park of some kind. Maybe. It’s hard to tell, considering everything is mostly greyscale - literally, like an old TV show. There are benches, streetlamps, and trash cans along the shattered cobblestone path that leads in a circle around the area, but they’re in various states of disarray. Wilted, grey grass in small, pathetic tufts litters the area, and even the dirt seems to be more like ash. Flat, and almost devoid of color, though you can see a little hint of green in the grass and blue-purple in the sky now and then.

In the middle of the park-like area is a tree. It is similarly dead and grey with only hints of green, but hanging from the trunk is a clock. The clock does not work, and has no hands.

There are large stone archways placed haphazardly across the park. Entering them leads to entirely different locations, all of which are described below.
CENTRAL ARCHWAYS
THE APARTMENTS There used to be a mansion here. It's not here anymore - instead when you walk through this archway, there's a tall apartment building. It's nine floors, plus access to the roof. From the central node, a path winds out. The sky and surroundings are dark here, but rising out of the darkness is a tall, narrow building with bright glowing colorful lights in the windows.

THE MEDICAL BAY The medbay is situated in a pristine wellness center atmosphere - oxygen-rich plants and wooden paneling with calming shades of green and teal everywhere. The lights are dim for the comfort of the patient, but not dark enough to hide anything. There are rows of narrow but comfortable beds, tall, glass cabinets containing bandages, gauze and simple first aid tools, as well as bottles of bright green pills and pink liquid. It’s hard to say what makes up either of these concoctions, but the pills act as mild pain relievers and the pink liquid acts as a topical numbing cream. As of week six, there are now minor poison antidotes. You can only take one bottle or potion at a time, but they restock daily.

At the center of the medbay are a series of large glass tubes containing various colorful liquids. In the middle of the tubes are two FIVE whole transparent pods, large enough for a tall person to lie inside. You will find that an hour inside one of these pods is enough to stave off any life-threatening injury or ailment; it will take about eight hours inside one to heal all injuries completely, and thin scars will always remain. Of course, if you try to use the medbay pods for unauthorized purposes, there may be repercussions. . .

THE MEETING HALL A path from the central area leads to a bridge over a roaring river below, flanked on either side by cliff faces. It’s a long way to the bottom, and you probably don’t want to know what happens if you fall. On the other side of the bridge is a simple traditional Japanese style building, with a well-manicured flower garden flanking it on each side. The gardens don’t contain anything you can eat, but they are beautiful and calming. The doors inside the building give way to a spacious hall. There are cushioned benches for seating and a table at the front. All of you can comfortably fit together inside, and there’s room for everyone to sit. A little furnace in the corner keeps the room warm despite the brisk outdoor air.

THE CARNIVAL Bright lights and cheerful music guide the way from a path in the central area. As you enter the amusement park small flower beds line the pathways and a few topiaries can be seen around the premises. The rides are all in working condition including a large Ferris wheel with the perfect view of the entire park. Aside from just the rides, small amounts of sweet and savory treats can be found here ranging from popcorn to cotton candy to corn dogs. It’s all snack-sized amounts but the perfect treat to tide you over. And the best part of this amusement park? There isn’t a single clown in sight.

THE BACKALLEY A dingy old alleyway, covered in trash and grime. There's nothing here. Just some chain fences, and an unsettling, lingering sense of loneliness. Though... after week one, there seem to be a few additions.